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When Ad-ing Equals Less
Linux For Beginners Big Investors Watch Blogoshpere WebDrive Blog Ads and Tracking Tools Collaborative Analysis Interesting Sightings Inside Psychosis Theme Design
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Wednesday, November 17, 2004When Ad-ing Equals LessYou buy a device, take it home, and the device manufacturer changes how the device operates post-purchase. WTF? This really is the objective of the media cartel - to subvert the entire concept of physical property ownership to the vagaries of intellectual property ownership. Good ole' Dan Glickman says so. But this TiVo thing is really obnoxious. Where do you go? What do you do? Anyone up for building a FreeVo box?
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Categories: Copyright, Technology Linux For BeginnersI'm looking forward to this -- a Linux magazine targeted at new users. I so need to be bi-lingual. Dead-tree version will be on newsstands in Feb.
Big Investors Watch BlogoshpereLooks like big institutional investors konw where to turn for the hottest tips, fastest breaking news, and most accurate fact checking -- the blogoshpere.
See more at Trader Mike. WebDriveWhile I'm thinking about tools... I've been meaning to blog this for a while. WebDrive is the most kickass FTP client for Windoze I've ever used. I've used a number of FTP clients (WS FTP, CuteFTP, CoffeeCup FTP, etc.) I've also done the manly-geek thing of logging in via SSH and executing some robust remove -r and .htaccess commands. But WebDrive lets me treat an FTP volume just like a local drive, with all the access that entails. I can add/remove folders (including all contents), drag-n-drop files, etc. Very nice. And worth paying for. $59.95 from South River Technologies.
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Categories: Productivity, Technology Sunday, November 14, 2004Blog Ads and Tracking ToolsTrader Mike tracks the trends in blogger tools a little better than I do. Here's a couple of interesting additions to the advanced blogger's toolkit:
Also noteworthy, Mike got some major props from Barron's this weekend for being a great resource for people who want to learn about trading. Mike trades his own money and shares much of what he knows and what he learns via his blog. Barron's requires a subscription but Mike has the details. Keep up the great work, Mike! Saturday, November 6, 2004Collaborative AnalysisAn observation: After a full day-and-a-half looking at virtual worlds, collaborative environments, weblogging, AI, etc. I have yet to see anything that supports collaborative analysis and consensus. What do I mean? I mean a group of analysts collect some raw data, put it in a place they can all comment on it, manipulate it, detect patterns and trends, make assumptions, and reach consensus as a group on what it means. Does anything do this? I see lots of ways to talk to each other, to communicate. But the actual data still sits in silos, we still have to ship the data files around individually, or we have to manually enter data into a central database that has a separate analytical application. Assume a generic research project. You need to:
You want to organize all this stuff in some fashion, look at it with your research group, and reach consensus on what it means. Then you want to present this back to the subjects for validation, and to the customer for review. Collection is pretty straightforward, so is the presentation. It's the stuff in the middle that's hard. Can Traction do this? JotSpot?
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Categories: Collaboration, Strategy, Technology Interesting SightingsHave spent an interesting day on the campus at Stanford. Lots of interesting stuff at AC2004: interesting sightings at accerating change 2004 Also stepped across the mall to sit in on the Making Money session at BloggerCon. Roland took some notes.
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Categories: Learning, Collaboration, Technology Inside PsychosisSaw some very cool stuff last night at the AC2004 Tech Night reception at SAP Labs. Lot's Lots (I hate it when my apostrophe finger gets overactive.) of interesting people, including collaborative environment pioneer Doug Engelbart and Google's Larry Page. This was cool because it meant that AC2004 Accelerating Change has matured a bit, and gotten some well-deserved recognition for being a leading-edge event. Also saw some very interesting tech -- lots of VR, learning-enabled robotics, avatars, and human enhancement (like Buzz, a product that flashes full-text news and events on your cell phone display one-word-at-a-time in high speed. Sort of like the Evelyn Wood Speed Reading Course you took in grade school.) There were a couple of virtual worlds on display -- KumaWar and Second Life. I am not a big VR afficianado, I think because I just haven't been shown technology that's good enough or uses that are meaningful enough to get my attention. In fact, I'm even guilty of thinking most of what I've seen so far is just bullshit. I mean, I really don't care whether or not the socially disaffected can create fake economies in some simulation. But last night I came to understand that sometimes toys are the only way to create technologies that can really mean something, and it's dangerous to ignore a technology just because an initial use seems frivolous and wasteful. KumaWar is fascinating because of its ability to simulate real world wartime conditions and emulate real-world recent events. I think if we are to ever stop warfare we must find ways to expose people to its horror -- I mean the personal horror of living with people shooting at you, trying to kill you -- in a way that means something. There is a counter argument that says such exposure just desensitizes us, and maybe that's true also true. KumaWar could just as easily be used to train soldiers as to educate civilians. The most fascinating environment was Second Life. The demo showed all the cool technology features, the intellectual property people can create, the economies and markets that emerge, etc. For the most part it left me cold, until they began a demo of a simulation that was developed to help families of paranoid schizophrenic patients understand their problems. This was fascinating. It was modeled after the very real delusions of a schizophrenic patient. And for the first time I could feel what it was like to have voices inside your head. It's not at all like the beautiful hallucinations of Russell Crowe in "A Beautiful Mind". These are ugly, pounding, non-stop voices and images tearing at your mind, skewing your vision, and changing the world you see in frightful and painful ways. This, I thought, is what VR is about -- creating insight into the mind and finding ways to undersand and help those who suffer in invisible ways. Opening the doors to the very real things that happen in our heads is far more important, IMO, than opening new worlds just so we can go play in them. But play is part of the evolutionary process, and now I know the world(s) of VR have far more applicability to our real lives than I expected.
Update: Forgot to mention that Atlanta-based tech writer Dana Blankenhorn was there, as well. Looked like he was signing copies of his book, "The Blankenhorn Effect: How to Put Moore's Law to Work for You". |
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This Page was last updated: Wed, 02 Jul 2008 22:06:57 GMT
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